DE EN Strukturpfeil.GSM

 

Informations

Status of developing:
stable


Actual version:
Version 1.4, 14.08.2013


Language:
German, (English)


Licensing:
Commercial


Environment:
ArchiCAD 16 Windows (development + test on ArchiCAD 15)


Target group:
Architects, Designer


Author(s):
Frank Beister

Documents / Dokumente

 TitleModified DateSizeDescription Clicks
Screenshot4/22/201354.05 KBGradient fill arrowsDownload2127

Description

Simple or double arrow in 2D and 3D.

  • Custom fill an pens.
  • Moveable hotspots.
  • Contour by spline or polygon algorithm.
  • Poylgon full 3D, spline shape flat 3D. 
  • free gradient fills in 3D too.

News + History

 
Version 1.4 - 3D - basic implementation - Wednesday, August 14, 2013
Basic 3D implementation finished.

Started 3D script - Monday, August 12, 2013
Transfered 2D to 3D script. Solved by primitive commands to become maximum flexible in attributes and shape. Flat shapes in XY do work.

Version 1.0 published - Friday, April 26, 2013
Finished first development and last bug fixing.

Functionality finished - Tuesday, April 23, 2013
Added drawing directions (4x). UI finished. Rebuilt 2D script structure. Bug fixing.

Gradient fill - Sunday, April 21, 2013
Added gradient fill along the normal path in the middle of the arrow. Allows a smooth gradient fill with free changing of direction.

Stable version milestone - Tuesday, March 26, 2013
Arrow works proper for polys and splines. Macro is embedded best way. Solved dirction ideas

 

To do + wishlist

ToDo:

  • Übersetzung
  • Skalierung über Pfeilmitten-Längen (3D und 2D)
  • Rotation im 3D per Hotspot -> Transformation der Koordinaten.
  • 2D aus Projektion

Wünsche / Wishes:

  • Pfeilart "perspektivisch 2"
  • Optional: Proportionale Pfeillänge aus Pfeilbreite und in "letzter Richtung" des Linienkörpers
  • 3D mit 3D-Splines als Kanten
  • 3D mit Materialstärke (-> Normalenvektoren bei PGON angeben!)
  • Material aus Symbolmaterial mit ab-/zunehmender Transparenz
  • Runde Pfeilecken
  • GS bugfixing für korrekte Darstellungsart.
  • Besssere Splineroutine

Known Bugs:

  • Zeichenrichtung "von innen" erzeugt manchmal inkorrekten übergang zu Endpfeil
  • Pfeilbreite manchmal falsch verjüngend. (systemimmanent)